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Metal gear solid v the phantom pain art
Metal gear solid v the phantom pain art













metal gear solid v the phantom pain art
  1. #Metal gear solid v the phantom pain art code#
  2. #Metal gear solid v the phantom pain art professional#

It was overkill in the same way that games are overkill.

metal gear solid v the phantom pain art

Hayter has been Snake for years, and his rugged take on the character - like an extreme Clint Eastwood - was formidable.

#Metal gear solid v the phantom pain art professional#

It’s impossible for me to separate his voice from his face - something I have no problem with when it comes to professional actors like Nolan North, Troy Baker or David Hayter. Sutherland the Younger has lent his voice to everything from commercials to his starring role in 24. It’s not that Kiefer Sutherland is bad as the Big Boss, it’s just that he sounds like Kiefer Sutherland - one of Hollywood’s most recognizable voices. David Hayter is still a better Snake than Kiefer Sutherland. Still, I’m not sure it adds much to the experience.Ĥ. Could it be that I myself am just abusing it? Very probably. But in an open world, he loses some of his humor and starts to feel really freakish. It would be really cool if you could only use it in certain situations - to catch high value targets, maybe. Maybe it’s just my memory playing tricks on me. This is not the first Metal gear game to use the “Fulton Surface-to-Air Recovery System” - a balloon device that shoots people and objects from the ground and sends them back to Mother Base via airlift - but it feels more overused than ever here before. The “Fulton Surface-to-Air Recovery System” is overused and fanciful. Read more: Hideo Kojima and the dangers of hero worshipģ. Pride comes before the fall and all that. I was bored when Konami removed Kojima’s name from the box-art, but now I would like them to come in and take it out of the game as well. It’s enormously boring after a while and there’s a vanity that really rubs me the wrong way. HEY DID YOU KNOW THIS IS A HIDEO KOJIMA GAME ? We are reminded over and over again that Hideo Kojima is the genius behind the creation of the game. The credits between each mission are silly.Ĭredits are cast after each mission in Phantom pain. Let’s call it a mixed bag, and one that deserves its own post further down the road.Ģ. I don’t like looking for construction materials and miss the linearity of previous titles. I really enjoy capturing basics in the Far cry games and I like that here too, but it feels a bit weird to be in such a traditional open world environment. You need something to distinguish Far cry 5 of its predecessors.) There is a whole basic management / recruitment system involved that is not in Far cry (although it could be just as well, Ubisoft. You have Mother Base and you are developing new weapons and equipment. Gallery: Screenshots of “Metal Gear Solid V: The Phantom Pain” You have a large open world where you go out and take control of enemy bases while gathering raw materials to facilitate crafting. The gameplay is not the same, but it is terribly similar. Part of me thinks the game should be called Metal Gear Solid V: Far Cry. I don’t know if this is really a problem, but it’s weird. So, without further ado, the five biggest issues I’ve encountered so far in Metal Gear Solid V: The Phantom Pain. Thank goodness the game is mostly single player.)

metal gear solid v the phantom pain art

(I couldn’t log in, and I’m not the only one. And I’m not even talking about server issues, although there are a lot of them. The deserts of Afghanistan are breathtaking and crossing them is one of the best horse riding games I have had since Red Dead Redemption -certainly much less frustrating than riding in The Witcher 3: Wild Hunt.īut the game is not without flaws, despite all the perfect scores it has received. The graphics are absolutely stunning on PS4. I had a lot of fun with Phantom pain until now.

#Metal gear solid v the phantom pain art code#

My review code wasn’t unlocked until midnight on September 1, and I didn’t attend any of Konami’s “training camps” so I’m late for the party. I played Metal Gear Solid V: The Phantom Pain since yesterday. See also: 12 Amazing Things About “Metal Gear Solid V: The Phantom Pain” This is part of an ongoing review of “Metal Gear Solid V: The Phantom Pain”.















Metal gear solid v the phantom pain art